Worldwide Asset eXchange (WAX) is bringing cross-game trading to the forefront. Finally, gamers can use in-game assets and currency as a viable trade medium to afford a return of investment. This is huge news considering that in-game asset trading has been restricted since… forever. WAX is able to accomplish this by operating within a decentralized market. But it can do so with not fear of fragmentation or fraud thanks to innovations by Malcom CasSelle and his team.
Malcom CasSelle is the CEO and President of WAX. He is also the CIO of WAX’s parent company OPSkins. OPSkins is a top global seller of in-game assets. It is also the largest Bitcoin merchant around, mostly thanks to CasSelle. Malcom CasSelle is an early stage investor who has been at the forefront of Bitcoin, Facebook, and Zynga. He is also a graduate of MIT and Stanford holding two degrees in computer science allocated to both.
CasSelle began his career in ’95, and has served as top executive in online trading companies, start ups, and digital media firms. His experience is extensive and his instincts are solid. Upon announcing WAX to the world, CasSelle described it as a possible cause of cryptocurrency going mainstream. Something many investors have been anticipating for a long time.
WAX uses blockchains to form smart lists which protect gamers from security risks while operating in the decentralized market. Through the idea of tokenization, in-game assets can be traded and sold between players. Adding a token quality to assets, allows them to cross game, and be transferred form one player’s ownership to another. WAX’s success would allow digital assets within WAX’s network to become viable trade mediums. The minute they net profit, the game changes and cryptocurrency reaches a new level.
The gaming industry has been itching for this, a trait CasSelle has picked up over the years. WAX could very well be a bridge that finally unites the two sides of the equation. Either way it creates a better environment for gamers.